12-08-2023
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Babylon Updates:
- Added Babylon LK spear set to CP shop and Instance shop
- Changes to glove and belt quest: Removed Badge requirement, increased Zeny requirement to 5mil, increased GC requirement to 200
- Changes to mask quest: Remove badge requirement, increased GC requirement to 500
- Changes to spear quest: Remove badge requirement, remove Ash requirement, add Bi Frost Ticket, increase GC cost to 1000
- Added SL weapon to CP shop and instance shop
- Changes to quest: Removed badge requirement, increase GC requirement to 1500
- Added both the set and SL weapon in the BG room Early Access NPC - only available for 2 days
- You can use either gold coins or BG badges to purchase the items
Devil Square Updates:
- Token of Sieg drops increased by 3 per level
- Added Luk food to the drops
- Added claw machine rolls for all stages after 2
- You can check the drop table for DS here: Devil's Square
- DS hats will now remove the view sprite from the player if the player removes a specific id from their slotted hats
Global Updates:
- Rotated cash shop rewards to sets 16,17,18
Battlegrounds Updates:
- Added @joinbg Red and @joinbg Blue options
- You can only use these commands to join if the teams are balanced
- You can only use these commands once BG has started and not to start BG
- Fixed server crash from KvM if it the timer runs out
- Added itemids in the glorious making menu
NPC Updates:
- Added the following items to the card trader shop: ESB, Box of Gloom, Box of Resentment, Box of Drowsiness
- Removed slotted necklace from Aumdura's Benefit quest and replaced it with mvp drop, also changed so you get 1 instead of 2
- Added the exclusive costume for Starship guild since thy won the auction
Vending Updates:
- In order to open vending shops or buying shops in the BG and CP areas, players must purchase vending permits
- BG permits cost 500,000 per day
- CP permits cost 1,500,000z per day
- In the first phase of rolling out, your shop will remain open even after the permit time expires, you will just not be able to open another one without a permit
- Once we see the effects of this, we may add an hourly check in the next update where the npc will kick any vendors once their permits expire
- Zeny vending remains unchanged
Farvir / Genasia Expansion Update:
- 40 New maps Added
- 5 new BGM's Added
- 37 New Mobs added
- 5 New Boss Mobs Added
- 94 Warps placed
- 12 new NPC's
- 212 Map Flags Added - Snow, Fog, Clouds, Nomemo, Noteleport, Nosave
- 202 Mob Spawners added
- 5 New Support type items added - All are blocked in BG and GVG
- 60 New Costumes Added
- Added New costumes to Cash shop with 3 piece set items for Noel, Reindeer and Snowflakes sets added as well.
- Emergency at Santa's Factory Quest line added - Starting NPC location - Lutie 145, 324 (xmas)
- Entrance NPC to Farvir Maze at Lutie 141, 324 (xmas)
- All Farvir field, town and cave maps have the mapflags of nomemo, noteleport and nosave. This means that players cannot use fly wings or the teleport skill, cannot memorize any maps for the warp portal skill and cannot log out without being escorted back to the players save point.
- There are 2 areas a player can safely logout inside the maze. On the far_in map. These areas need to be discovered. (Still unable to memo or teleport on this map / This is here so the players can take a break and log the character out safely).
- The end of the maze is Genasia Town. This map can be memo'd and safely logged out on.
- Please discuss possible nerfs / buffs in the suggestion channel on Discord as the new mobs have mostly been untested in a small to large party setting.
Monsters are considered extremely difficult within the maze maps and have levels of 90-127. Players are encouraged to travel in a big enough party that allows a balanced playstyle. Similar to Devils Square level difficulty.
MVP hunters are encouraged to travel in an even larger party as their difficulty is like nothing seen before. Most MVP's have similar health levels or more as Wounded Satan Morroc.
- Custom Santa's Factory Questline is more a casual experience with relatively simple mobs and staggered quest progression through farming monsters.